Review: Teslagrad (DarkZero)
Chris Hallam: "Originally released on the PC in 2013, then the Wii U in 2014; Teslagrad eventually made its assault on the remaining consoles during this calendar year. It was specifically in its release as a PS+ “freebie” that the game piqued my interest, arriving in a stellar month of games accompanied by the excellent Grow Home to boot. Amongst the titles also released that month it stood out to be purely because of its simple, yet effective hand-drawn art style carefully created within the Unity engine."










