System Shock 2 still stands as Irrational’s finest work

System Shock 2 still stands as Irrational’s finest work

Geobros|11 years ago|PC

EG:

2007's BioShock blew everyone away with its momentous second-act twist. The scene in which you finally encounter Andrew Ryan, your body buzzing with adrenaline after the rigmarole you've gone through to find this megalomaniac, only to be delivered the debilitating narrative gut-punch that you've been guided like a puppet the entire time, is often considered one of gaming's greatest feats of storytelling. In fact, so successful is this scene that it ends up hurting the remainder of the game. The flurry of half-baked ideas that follow – your plasmids don't work, you're sort of a Big Daddy – fail to rebuild the momentum which leads up to that clarifying moment.

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