What makes a game memorable? (Part 4) – Gaming Thoughts
Chalgyr's Game Room writes:
Nostalgia is a strange thing. Sometimes I swear things remain important to me because of a specific event or a feeling attached more than the game itself. Slow paced tactical experiences of Civilizations and Disgaea, faster paced platformers like Tiny Toons and Shovel Knight, to epic length RPGs like Lunar Silver Star Story / Eternal Blue and Nier make up so many hours of my life but all had lessons to impart. If you fail over and over again, maybe it’s time for break or a different game!











