Lumo Interview (GameWatcher)
From GameWatcher: "The retro inspiration behind Lumo might be obvious to anyone who remembers those iconic bleeps and bloops of the Spectrum days, but for the game’s developer Gareth Noyce that’s only a small part of the entire package. Lumo takes an old school format and modernises it in numerous new and varied ways, and so we caught up with Gareth to chat about the game, his new lifestyle as an indie developer and why the games industry has lost its sense of personality…"











