Review: Sublevel Zero (DarkZero)
Thomas McDermott: "I am going to use some shorthand now – sorry about that. I have never been hugely into rogue, roguelikes, roguelike-likes and the like. No matter how deep down that rabbit hole you go, that style of game very rarely grabbed me. The one time I was thoroughly captivated was playing Spelunky, which is in itself confusing as it is one of the more oppressively hard takes on the genre. You can make it all the way to the very last room of the very last level, make a mistake, but the game does not give a crap how you feel and tosses you back to square one to start again. I never really figured out why Spelunky won my attention, maybe it simply the fact it is just a well made game."











