Cyberpunk and Architecture: Let’s Call It Archipunk . . . Cybertecture?

Cyberpunk and Architecture: Let’s Call It Archipunk . . . Cybertecture?

eyoung25|11 years ago|Culture

The cyberpunk genre is well known for its setting: an urban, dystopian future—distant or not that far off. Perhaps there are flying cars. Holographic techno-interfaces. Augmentations.

But yet, what does the setting or environment tell us without using words? How can the game’s visuals tell us how it all came about? Was it an alien invasion, a corrupt government, an extreme technological advance? Is it a different dimension? Or was it a combination of all of these?

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