GameWatcher chat’s with the author behind the indie FPS mash-up Bedlam
From GameWatcher: "Although the core tenet of shooting people in the face and torso has remained the same, the FPS genre has changed markedly in its relatively short lifespan. We’ve gone from the gleeful carnage of Doom to the rocket-powered acrobatics of Quake, all the way through to the modern obsession with po-faced military blockbusters. Author Christopher Brookmyre’s new game Bedlam, set in the same universe as his well-received novel, is a nostalgic, self-reflexive trip through the founding years of the genre, which both subverts and celebrates its familiar tropes and conventions. We grabbed a chat with the man himself."











