Samuel Howitt: "When a game goes open-world you’d expect a certain level of compromise. You don’t expect a game structured like that to have the same level of detail that you would expect from Metal Gear Solid’s linear entries. Yet somehow Kojima Productions have expanded their standard meticulousness to a remarkably huge open world. With that they have also created the most easily playable entry in the entire series. Metal Gear Solid V: The Phantom Pain is something special that doesn’t come too often, a game so brilliant you just wish that other games would start learning from it."