Towncraft: Performance Analysis
My mind was blown at the CPU usage at peaks. This game uses more of the CPU than some AAA titles. For such a lightweight looking game that supposedly ran on mobile devices, it sure does eat what you give it. GPU load is as expected, if a little higher than I originally thought, though the power usage should tell you what kind of load it's putting on the core. By all accounts, the load is an extremely light one, so don't let the 30%+ figure on the GPU core fool you, that 10% power usage means the load is extremely lightweight. Obviously my rig had the stones to push the games above and beyond its 60FPS limit, so I saw zero performance issues.











