Determinism in Historical Simulators

Determinism in Historical Simulators

Magg3100|11 years ago|Civilization V

Pause and Select's Daniel Horowitz discusses determinism, great man interpretation, and the philosophy of design in historical simulators.

"When games use history as a form of simulation, their underlying intent is to construct a computable model of history, which is really a form of historiography. This occurs because games are created with a tangible philosophy in mind; you have rules and goals that guide player actions and force players to make value judgments about which actions create effective strategies while playing the game."

Read Full Story >> www.pauseandselect.com