Naughty Dog On How They Reached 60FPS In TLOU Remastered: Their PS4 Engine Evolution

Naughty Dog On How They Reached 60FPS In TLOU Remastered: Their PS4 Engine Evolution

In a talk at GDC 2015, Naughty Dog's Christian Gyrling explained the challenges of reaching 60FPS in The Last of Us: Remastered.

It wasn't easy at all and the engine needed to be partly rewritten, as they weren't hitting 60FPS two months before launch.

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