Naughty Dog On How They Reached 60FPS In TLOU Remastered: Their PS4 Engine Evolution
In a talk at GDC 2015, Naughty Dog's Christian Gyrling explained the challenges of reaching 60FPS in The Last of Us: Remastered.
It wasn't easy at all and the engine needed to be partly rewritten, as they weren't hitting 60FPS two months before launch.











