CeX Review- Teslagrad
Denis Murphy writes- Now matter how far the games industry advances forward in terms of A.I, graphic fidelity and hardware, there will always be room for simpler, more stripped back pieces of entertainment. Personally this fact hit home during the era that surrounded the original Playstation. Here you had developers delving into the world of polygon based 3D games, but you still had a few that used the most basic tools at their disposal to great effect.










