Review: Framed (DarkZero)
Thomas McDermott – "There is something really aggravating about Puzzlers when it comes to writing a review. The really good ones, with a compelling mechanic, are usually the hardest to write about. I remember trying to explain 2007’s Portal – a game where you can put a hole on any surface that instantly transports objects, or the player, to a hole that can also be placed on any other surface. It is a blooming complicated exercise trying to explain those mechanics to someone that, at the time the review was written, likely never touched the game before. However, now that most have played Portal, the game easily made people understand its complexities. This happens for a few reasons. It is much easier to learn by doing, and people who choose to make games are much smarter than the guy who is writing this review."











