An Interview with Mike Bithell

An Interview with Mike Bithell

Nic_Bunce|12 years ago|PC

At EGX London this year, I had the chance to sit down and have a chat with Mike Bithell, the indie developer whose debut PC and Mac title Thomas was Alone became a runaway success upon its release in 2012, selling over 700,000 copies as of August last year.

Thomas Was Alone has since been ported to Anroid, iOS, PlayStation 3 and Vita, while Bithell himself has become something of an icon for supporters of Indie games. Nearly two years since Thomas Was Alone was released, Bithell isn’t resting on his laurels. Having been beavering away at his follow-up Volume, a stealth game reminiscent of the VR stages from Metal Gear Solid – though the developer states that the aesthetic similarities came about purely by coincidence. Approaching the final stretch of a long development, Volume follows the adventures of Robert Locksley, a modern-day Robin Hood figure who breaks into a corporation and stumbles across a device which allows the user to simulate and plan complex heists. The Volume de…

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