LotF Dev: DX12 Isn’t A Magic Wand; Great Improvements From Async Compute

LotF Dev: DX12 Isn’t A Magic Wand; Great Improvements From Async Compute

Alexious|12 years ago|DirectX 12

Deck13's Michele Giacalone gives his opinion on DirectX 12, Mantle and using Async Compute for great improvements.

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