Light Review | Saving Content
Excerpt: "Light‘s simplicity is driven home not only in gameplay, but the visuals as well. Taking cues from Far Cry 3: Blood Dragon using scan-lines, color separation with the simple shapes, the bright colors and vision cones of Monaco, makes Light feel like you’re playing the game on a fullscreen version of the minimap. The simple shapes that occupy the game are colored squares. Your character is blue, enemies bathed in red, and civilians are in white. In special circumstances, a person of interest is in purple, and you can be red if you wear the clothing of a guard. Like in Hitman, guards can be killed and their clothes can be worn as a disguise that reduces the cone of vision for enemies to see and detect you."











