How the Xbox One cloud could help animators, according to Crytek
I spent quite a lot of last week listening to various
highly intelligent people bang on about the potential
benefits of remote processing, aka "the power of the
cloud", at the Develop conference in Brighton, UK.
Among these highly intelligent people was Mark
Jackson, technical animation director at Crytek – a
company that is reportedly undergoing something of a
financial meltdown right now. Jackson wasn't able to
comment on these claims on the record, but he was
able to say a few things about how Xbox Live's
scalable server support might be of service to
animation departments in particular.










