DX12 “Will Be Good But Doubt It Will Make Massive Change”- Caffeine Dev

DX12 “Will Be Good But Doubt It Will Make Massive Change”- Caffeine Dev

gameseveryday|12 years ago|Caffeine

"Incandescent Imaging’s Dylan Browne went from obscurity to underdog indie developer within a matter of days after launching the Indiegogo for Caffeine, a first person horror title developed on Unreal Engine 4."

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