99 Levels To Hell (GodisaGeek)

99 Levels To Hell (GodisaGeek)

Posted by James Bowden

To call 99 Levels to Hell a parody is incorrect, yet it’s somewhat fitting. Spelunky, when it was released last year, took many by surprise. For myself it was the measured pace of the game that was its most interesting aspect. To call Spelunky slow would do it no credit, but its gameplay pace was measured and thoughtful, with the player always seemingly one hasty movement away from death.

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