Review: Hexodius (DarkZero)
"Sometimes taking a trip back in time to the days of leaderboards, powerups, and an incentive to show off as you wield weapons is the breath of fresh air that the game industry needs among all the moral dilemmas, side quests, sharing buttons, and effects that cause studios to go completely bankrupt. Even though these old style games were simple in design, they had to be designed with an equal amount of care as today's blockbuster titles."











