Connection Failed: Troubled Online Launches
Gameinformers Matt Helgeson "Games are more connected than ever. Many of the world's most popular games are now exclusively online, and an increasing number blur the line between single- and multiplayer. Times are changing, but one thing has remained constant: Launching a large-scale online game is a difficult proposition – one the industry still struggles with. In this rundown of high-profile botched online launches we discuss why problems like these continue to happen."











