What Limbo did next: 140
Even though it briefly achieved a high profile when it won the Excellence in Audio award at IGF 2013, 140 is still very much under the radar. It appears to be a music-based platformer (though we’re loathe to call it a rhythm-action game), with world-shifting elements, that uses synesthesia as a mechanic. It’s been entirely built using the free version of Unity3D.











