Sponsor E3 2013: Final Fantasy Producer Asks If People Want Modern Turn-Based Games
oprainfall writes: "Throughout much of the history of Final Fantasy, the core combat of the majority of the series has relied on the Active Time Battle system; a combat system based around selection menu commands to fight, cast spells, use items, and perform any other action that the player’s party is capable of without actually taking direct control of a character. However, more recent entries have shied away from this system in one way or another, with games such as Final Fantasy XII, XIV, and now XV all electing for different, increasingly action-driven approaches. Lightning Returns: Final Fantasy XIII represents an even stranger departure that mixes elements of real-time action combat with the ATB system.
It was during a presentation on Lightning Returns that producer Yoshinori Kitase posited a question to reporter Jeremy Parish of US Gamer: “I’d like to know, would you want to see a turn-based command style return?” "











