I’ve been playing Splinter Cell and it is wonderful

I’ve been playing Splinter Cell and it is wonderful

edsmith1990|13 years ago|PS2

Ed Smith of Words That Won't Sell writes:

"When Ken Levine interviewed Drew Holmes to work on Infinite, he asked one question: "What's the most important thing in videogame writing?" "Brevity," Holmes answered, and the story goes that he was hired on the spot. It might be a contradictory sentiment, but that's what Splinter Cell has: Brevity, in spades."

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