Peter Molyneux: Big Ideas, Bigger Problems
The veteran designer shares his thoughts on the difficulties of virtual cubes, social games, and the industry's increasingly out-dated approach to hardware. "The trouble with a great idea is that you've got to come up with another one. And another one. You've got to keep going. It's incredibly terrifying," Molyneux admits. "Why didn't I just do a game? Why didn't I do Texas Hold 'Em? Texas Hold 'Em, Red Dead Redemption-style. I would have made a shit load of money and been perfectly happy. Everything I do has to be this service to this big vision, this big idea."











