XCOM: Enemy Unknown Devs Made the “Right Choices” (Preview and Interview) | RipTen
Michael Futter writes: When I told people that we had pinned our E3 Best of Show award on XCOM: Enemy Unknown, I got some strange looks. We loved Dishonored, delighted in SimCity and were ready to get our shoot-n-loot on with Borderlands 2.
Something about Firaxis‘ take on the classic alien invasion sim hit us as really special. I can tell you that after spending time with a preview build, and having a chance to hear from Lead Designer Jake Solomon and Lead Producer Garth DeAngelis, I couldn’t be happier with our selection.
Oh, and did you say you wanted a demo of XCOM: EU? Find out more about that, too.










