NY Times examines changes in the gamer market

NY Times examines changes in the gamer market

HaKeRsCanRotINHEL|18 years ago|Culture

SETH SCHIESEL of nytimes.com writes, "Ever since video games decamped from arcades and set up shop in the nation’s living rooms in the 1980s, they have been thought of as a pastime enjoyed mostly alone. The image of the antisocial, sunlight-deprived game geek is enshrined in the popular consciousness as deeply as any stereotype of recent decades. That’s changing."

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