Metacritic is here to stay, but can we fix it?
Love it as a quick reference, hate it for reducing your work to a two-digit number, or sweat bullets over it when your bonus is on the line, but there is one unavoidable truth: Metacritic is a powerful force in the video games industry.
The review aggregate has, for better or worse, become our standard measure of a game's performance. But is Metacritic killing the video game review? And if so, what can be done about it?











