A lot has been made about the past games linked to the Dishonored development team which include Deus Ex, Arx Fatalis, Dark Messiah Of Might and Magic and Half-life 2. There have been plenty of comparisons and co-director Raphael Colantonio says, “We expect it”.
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Bioshock Infinite utilizes a heavily-modified UE3. Since most games tend to use UE3 it's no surprise why it should look similar.
On another note, I'm really looking forward to Dishonored! Had a chance to play it for a short while and loved ever moment of it. Posessing rats FTW! :D
and how is the in-game graphics, did you feel the game looked really good.
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The action is slick from the little I got play and works well. Again, a Bioshock comparison does work to a degree here: as you get more abilities it's all about learning how to best combine them. However, Dishonored is going to be more open than Bioshock was in this sense, though obviously I can't comment on whether the same could be said for Infinite.
There's a lot of room to taclke each situation in unique ways. Encounters aren't scripted, so it gives a better sense of freedom to do what you want. For example, one bit involved getting up into a guys office, but there's about seven different ways of doing that.
Graphically, the art style is beautiful. Again, the occasional bit made me think Bioshock, but for the most part it's a unique style. On the technical side it was also great, but with some rought patches, though that's to be expected.
So much for not comparing :D
Sounds like it could be a really good game..
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