Unexpected results, positive and negative, appear to have postponed the game's development
Valve has remained silent about the Half-Life 3 project due to significant unexpected occurrences during the game’s development, the company’s managing director Gabe Newell has explained.
Ive never played a bad valve game.
would someone kindly point out a bad valve game please.
actually "Bad Valve Game" is an oxymoron!
You got disagrees cause people are STupid and have nothing better to do but stealth disagree N4G!
Off-topic: I wish blizzard will make a Warcraft IV that is an RTS.
Eventually there's going to be a point where Gordon Freeman has nothing special left to offer. Where there was once intense story driven narratives powered by an incredible engine we now have games like mass effect that have pioneered interactive narratives, minecraft which offers you a personal custom world, and games that are fighting desperately against the asymptote of photorealism to look a BIT better than the last one. Half life 2's contributions to the gaming industry have been absorbed and ALREADY improved upon. Games like singularity that rely on the same structure of games as half life get branded as nothing special.
Yeah - valve is great. We all freakin' know this but that doesn't mean we owe them anything. Valve are a company that make a product I buy - they're not some messianic tribe of deities that just floats over the same pitfalls other companies fall into. It needs to be aware of potential problems and already what do we hear - "We keep changing it". You keep updating, keep adding, keep altering, keep improving but so does every one else. You've got to race them to keep your game ahead of the curve and you can never be that fast. You've already time locked yourself to being either relevant or outdated but never ahead. You can't take a game that's eight years in the making and fix it to be something special.
And let's look at valves recent games. Left4dead was brilliant. No one can deny that. But that's because it's not half life. It can do what it want and pioneer new areas (such as co-op play) that would make no sense in half life. What about portal 2? Linear game... that's built around a puzzle system never before seen. Again it was never a system you could pioneer in half life. And even then with portal 2 it's worth pointing out that the narrative structure was far from perfect. It's four to eight hours of puzzle game/adventure game/puzzle game/adventure game. It's a single piece of entertainment you consume, like a movie or a book. Portal 2 was a great game but open dynamic worlds that let you tell your own story are quickly replacing the old gaming standard of something you just take, play through, and then replay maybe once or twice in the future with some mods.
What can half life 3 pioneer? Aside from finishing the story there's nothing half life has that other games don't have by the bulk any more. Now valve are in a situation where the industry doesn't favour projects or titles like half life. They can easily find success outside of it but half life keeps collecting dust and people keep getting pissed. Valve are incredible developers but the reality is that half life can't wait around for ever. DNF didn't fail because of its developers it failed because what its predecessor offered had been adapted and improved upon significantly.
I mean honestly what would half life 3 even be? Just a shoot em up that I finish in like twenty hours? Great... I guess. Since half life 2 I've discovered games can offer potentially unlimited game play with vast epic stories I sculpt as I want to. What would a linear shoot em up ever give me, other than closure to a story, that I would find THAT interesting?
Just my opinion. Game's obviously still gonna be epic when it finally comes out.