First Crysis patch arrives

The first patch for Crysis is now available, updating the game to v1.1 and featuring bug fixes and gameplay and performance tweaks.

A full rundown of patch content follows:

- Damage dealt to vehicles when shot by LAW has been made consistent
- F12 (screenshot) now works in restricted mode as well
- When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
- Memory leaks and potential crashes

- Improved SLI / Crossfire support and performance
- Improved overall rendering performance (DX9 and DX10)
- Enabled VSync functionality in D3D10

- Reduced grenade explosion radius in multiplayer
- Clamped water tessellation to avoid cheating in MP
- Reduced LAW splash damage vs. infantry in PowerStruggle mode
- Slowed Rocket projectile speed down in MP slightly

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Snoozer2823997d ago

Might have to have a replay if the patch has noticeably increased performance.

Good news anyway.

beaner714813997d ago

leaving work early to go play.

Zip3997d ago

bah :( my laptop couldnt round the demo :( well it could, but it all just looks like crap with medium setting with no AA :(

Flying_Squirrel3997d ago

Cool, am downloading the patch now, hopefully will smooth out the game and add a few more FPS overall. If anyone wants to post if they find that it made a difference for them that would be appreciated.

Charlie26883997d ago

Hopefully the performance upgrade is good and they did something about those random performance hits that are annoying >.<

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