8-Bit-Space-Horror and Why the Industry Needs to Take More Risks
Bitmob: Recently, I caught wind of a what could become an indie hit: Astronaught. The game, thus far, is merely a mock-up, and only really exists in the mind of its creator, Stefan Schwarzien, and at current, needs funds in order to simply exist.
What makes this game special? Well, for starters, I doubt any big studio would be daring enough to take on a project quite like this.











