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Hands on Killzone 3 Singleplayer: Brutal Action

ps3community.ch - We've released the Single Player Kill Zone 3 gameplay, and tell you in our XXL preview with 30 minute 'video of our impressions!

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LunaticBrandon2796d ago (Edited 2796d ago )

I posted in the submission that failed after watching all thirty minutes so I'll post it here.

I'm probably going to get a lot of shit for this comment but that wasn't very impressive at all. The game itself was very linear and the boss fight was pretty boring. Do we really need another scripted sequence where we continuously shoot painfully obvious weak points on some giant monstrosity that goes down way too easily?

renegade2796d ago

Looks great to me, view makes it boring you have play it yourself.

SasanovaS19872796d ago

compare the atmosphere and action to other shooters, and ul see ur playing next gen with kz3

BakedGoods2796d ago

Play Killzone 2/3 on Elite and tell me that.

Panthers2795d ago

Anyone that complains about games being to easy or short need to play the game on their FIRST run on the hardest difficulty. The game will take much longer and be a lot more engaging. That is what I always do. And it makes gaming in general a lot more fun.

blackburn52796d ago

Your just another gamer ready to gripe and whine and expect disappointment before you actually have played the whole game. All shooters are linear no matter how many gimmicks you put in it so pointing out that KZ3 is linear is not a negative point. So how about playing the game THEN jump online to say how it disappoints you and not vice versa

SJPFTW2796d ago

crysis and far cry 2 were not linear.

Nadasico2796d ago

SJPFTW you mean Benchmark test and Far Drive 2?

SuicideShaun2796d ago

Nadisco crysis may not have been an amazing game without the graphics. But it still had a lot more creativity then you get with most console games.

Nadasico2796d ago Show
PS360PCROCKS2796d ago

lol far drive 2! Funny cause it's true

Kingscorpion19812796d ago

Boring Call of Duty is Linear too..

Longsama2796d ago

Crysis was linear but u could approach the situations in so many different ways that it didn't feel like it. I love the game personally cuz the nanosuit and incredibly large maps gave me a sense of tactical freedom that actually made a difference on how the game plays.....as far as creativity how many fps's can u think of where u can punch ppl through buildings or Punch a jeep into submission or grab a soldier toss him in the air and shoot him with shotgun...and that's just strength mode

DeathMetal14742796d ago (Edited 2796d ago )

But your dealing with dumb ass PS3 Fantards, Who think cause a game is exclusive to PS3 that it automaticaly is better than everything else. Nadisco is a moron, period. Crysis has way more going on than killzone. I just don't see how you can say Crysis is boring but KZ isn't, the whole game is walk through tiny corridor hide behind box. Killzone relies on it's graphics way more than crysis, since the gameplay is super linear and generic. Not to mention you can't blow up the environments and have to play the game one way. But that's next Gen to these people. LOL

+ Show (5) more repliesLast reply 2796d ago
Bathyj2796d ago (Edited 2796d ago )

All shooters are linear. Even Halflife and Halo.
They just had wider corridors. And when they're not, like Turok 2 you can get massive amounts of backtraking. I'd rather they keep the action flowing at a decent pace. It is a shooter after all, not a mystery adventure.

Anyway, I found in Killzone 2 even though you were always trying to get to one spot, there were often 2 or even 3 ways to get there, and depending on the resistance met each way had varying success. Not hugely detouring off, but a good example would be you could go through a warehouse, around it or over the roof. These breaking paths happened quite often.

FatOldMan. I stand corrected.
I should have said, 98% of shooters are linear and its never been a problem before.
Probably nearly all URBAN shooters are linear.
And you're right, nothing wrong with just being a great game.
No other shooter ever made me feel like I was right in the action like Killzone, probably since I first stormed that beach in Medal of Honour.
I hate this mentality that every AAA PS3 game has to revolutionise gaming to be good.

DoomeDx2796d ago

"All shooters are linear. Even Halflife and Halo."

EVEN halo?
Dont use Half life (A masterpiece) and Halo (Overrated game) in the same line

TKCMuzzer2796d ago

your right, I don't want every FPS to revolutionize, I just want it to be good at what it does.
If you people want to moan, give Activision a bell , they release the same game every year and know one seems to notice.

Ducky2796d ago (Edited 2796d ago )

All shooters aren't linear; most are.
Crysis and Stalker are two examples I can think of.

That being said, Brandon's criticism was that the video didn't show anything innovative. Hence why the rhetoric 'Do we really need another...'.
Saying that all other shooters are linear too doesn't really answer his concern.

Anyways, Killzone3 seems to be more about giving a polished and cinematic experience rather than an innovative one. Nothing wrong with that. I love Half-Life, and that game is linear as hell. The trick is hiding the linearity, which Killzone does pretty well with it's backdrops.

Hopefully there's more bosses and they're more challenging. I haven't had an enjoyable boss fight outside of MGS and ShadowOfTheColossus... and haven't had a challenging boss fight since Twisted Metal Black. Either I've been playing crappy games or they just don't make bosses like they used to. =/

Kingscorpion19812796d ago

Crysis story was still boring though.

DeathMetal14742796d ago

story was so good right? LOL

nycredude2796d ago

Just another troll. Smells bad. GTFO.

SnakeMustDie2796d ago

Why does people always equate linear=bad game. Some FPS games are linear by design choice. Its like asking Uncharted 3 to be a sandbox game. Although it will be awesome, it won't be as cinematic and immersive as UC2.

2796d ago Replies(2)
DeathMetal14742796d ago

Shoot 1 to 3 dudes walk forward. It's not impressive, but you'll get hammerd with disagress cause look where you are, N4g

Christopher2796d ago (Edited 2796d ago )

***Do we really need another scripted sequence where we continuously shoot painfully obvious weak points on some giant monstrosity that goes down way too easily? ***

Based on the popularity of games that utilize such features, it would seem that we do need another one. Not to say that I'm a huge fan of KZ3/CoD/Halo/etc., but the desire for these games kind of speaks for the desire of all the things you just put down.

And, honestly, the mass majority of games are linear in design and no one seems to mind this. Even many games with "open" worlds are actually linear in the progression of the game. Whether it allows you the freedom to go left or right, in the end, more than 90% of the games out there have you reach the same point regardless of that choice.

LunaticBrandon2796d ago (Edited 2795d ago )

Yes every FPS is linear, even Crysis. But this looked ridiculous. The whole video consisted of walking through a narrow area, plopping behind an object, lining up his shots with the crosshair and poking out for a perfect shot. In other cover based games there is a lot of movement. You move around trying to get a good shot. You don't have a crosshair while down in cover. This almost looks like one of those on rails FPS. Its also harder to aim with the third person cameras. Other FPS have more open environments, allow some choice and/or require a more tactical approach. In some other games the boss fights feel more dynamic. Half the fight was on a scripted aircraft. It looked just as bad ass the boss fights in Gears of War 2.

+ Show (8) more repliesLast reply 2795d ago
allyc4t2796d ago

Doesn't look too bad. Can't wait for Feb!

Chaostar2796d ago (Edited 2796d ago )

Getting the ol' anticipation going :) Now I just need the will to put down DCUO for a while to play this :P

Edit: I just noticed Rico swearing a lot, after all the people with sensitive ears complained I thought they toned it down all together. TBH I'm glad they've kept some in as it adds to the gritty image of the game... to a point anyway. Hopefully they've found a nice balance this time.

ALFAxD_CENTAURO2796d ago (Edited 2796d ago )

Preview Code.

Can't wait to play Multiplayer.

fight4lov2796d ago

One hell of a way to start the game.

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