According to Thorsten Flügel-the game's producer at Koch Media in Munich, Germany-the extra time spend on developing the North American version of Risen will bring about a number of noticable differences. Reportedly, developer Piranha Bytes put some more effort in to improve the lighting and shadows in the game, buffed up the environments (to look more realistic) and did some major work on raising the texture quality for a better overall look to the game world.