Kotaku writes: "The people who showed me the upcoming Xbox 360 port of role-playing game Risen this week told me their game could be sped through in 30 hours, savored in 90. But to check it out early, I only had one.
One can assess the potential of a game you have just an hour to see if the game's an average size. Give me an hour to figure out if a 15-hour game has a shot at being good? Sure. It's like making a snap judgment about a one-night stand, I guess. But assessing the quality of a role-playing game that could last 90 hours? That's a little too close to needing to find a life partner for me to have faith in whatever judgment I can make in 60 minutes. I'd want to get to know the game a little better."