Blast Magazine writes: "Somewhere between completely loathing the difficulty of the last level and finishing the game, I finally "got" Osmos. You see, Osmos was able to do what no other zen (or ambient) game has actually made me do-chill out. Osmos has made me contemplate the very essence of human existence, evolution, consumption, and so much more. The difficulty of Osmos' later levels was very frustrating at first, and often caused me to quit the game rather angrily; I was approaching Osmos like I would any other game, swiftly trying to complete all given goals in the pursuit of completion. Once I started approaching Osmos as not a game, but as an experience, I was able to fully appreciate the genius behind it."