Darkwind is a persistent, 3D massively multiplayer wargame set in the near future, which combines the depth of detail inherent in turn-based games, with long-term strategic elements that keep the challenge going for months/years. The game is staged on a sparsely populated continent, one of the few surviving areas of civilisation.
A carefully developed economic model ensures that the control and distribution of key resources unperpins a realistic, dynamic economy, providing real opportunities for trade and commerce to develop. The focus of the game is on vehicular combat - cars with guns - both in the wilderness and in manmade arenas and racing circuits. The only sports that survive are the so-called 'deathsports' such as autoduelling, and fame and fortune can still be won for those brave enough to join the mayhem.