Baby Steps tells the story of Nate, an unemployed failson with nothing going for him, until one day he discovers a power he never knew he had… putting one foot in front of the other.
Explore a world shrouded in mystery one step at a time as Nate makes human connections more extraordinary than he could ever have imagined. Hike the serene mountains by placing each footstep yourself, in original physics-based gameplay from the minds behind Ape Out and Getting Over It. Take in the sights, fall in love with the local fauna, and try to find meaning in a wasted life.
Baby Steps combination of an unconventional control scheme, physics, and an open world with no map seems like a winning recipe to encourage players to engage with the world around them as they navigate a world full of obstacles, challenges, and secrets.
It's an open-world journey that takes one step at a time.
Play as Nate, an unemployed failson with nothing going for him, until one day he discovers a power he never knew he had… putting one foot in front of the other.
Explore a world shrouded in mist, one step at a time. Hike the serene mountains by placing each footstep yourself, in original physics-based gameplay from the minds behind Ape Out and Getting Over It. Take in the sights, fall in love with the local fauna, and try to find meaning in a wasted life.
Get ready to fall for Nate, in Baby Steps, a literal walking simulator.
Sounds absolutely awesome. Day one.
The way the guy talked about it before the trailer started, "I laughed so hard I almost threw up", and the trailer turned out to be SUPER boring... That doesn't mean the game will be, and I can honestly see the game turning out to be good, but it also seems like one of those games that a trailer just won't be able to do it justice.