Open world games had an exceptional year, but after such a great year, maybe they deserve a break if only to catch up with the ones missed this year in the coming year.
Yes! Bring back the 5 hour,60 dollar games that you can finish in two days. Great idea.
That sounds like sarcasm (I can't really tell).
Personally I'm fed up with huge grind-fest open world games. I crave for more 15-20 hr semi-open world (with huge linear sections) SP games. Enough is enough(I'll make an exception for Spiderman). I'm getting Dishonored 2, Prey, The evil within 2 next. God of War cant come soon enough!
@UltraNova, Defiantly get Evil Within 2, it's a top tier horror survival game and I enjoyed every minute of it.
@ FinalFantasyFanatic I don’t know why you got downvoted Evil Within 2 is a brilliant game and my personal GOTY for 2017
maybe get a life so you don‘t have the chance to rush through every game?
DEEBO you obviously haven't played games like UC4,UC The Lost Legacy,TLOU,Persona 5,Ratchet and clank remake,The Last Guardian,RE7.. I agree we need a little brake from open world games.
What’s wrong with that?
I like your sarcasm
10-12 hour Story driven game is fine by me. Too many open world games this year. It's too much. I've bought most, but probably only finished Fallout 4. Haven't touched FF15, Witcher 3, ME Andromeda,[barely touched] Horizon, AC Origins, or Recore yet. I need a break. At this rate, I won't finish any of these games. This is one of the reasons I like to game on PC. I can cheat my way through a game to finish the story. I know some may frown on this, but I don't have 40-60 hours to sink into every new game.
Speaking as someone who doesn't like open world games I fully agree.
Don't buy them? Why would you want someone to stop making a kind of game people enjoy? I dont like sports games. I dont come on here saying they need to give it a rest.
No Open World games = almost nearly everything else are just shooters & Telltale type games. If anything we need more Open World games I say
There is much more that releses if you just step away from the mainstream titles
99 % of indie game suck for me. Theres Rocket League & PUBG that I like that comes out very once in a while. But not much else that have come out indie wise that I like. Im mostly an Open World / RPG guy these days & Indie Games are mostly bleh
A 3D platformer, survival horror game, a cooking game, etc. Are great games without the need of open world. Besides 99% of open world games are just linear games in open spaces. When Star Citizen, Day Z, The Forest, etc. that is when the real open world games have arrived. No scripted missions, no need for a scripted storyline, no need to complete certain missions to open the world. Those games are organic open world games that the actions of the gamer affect the gameworld....
Nah, if it’s good it’s good. Let me find out you can de-limb somebody in ghost of Tsushima. Blood geyser like them old movies lol. Would be sick! I don’t care if it’s open world or not. I want a tenchu or battle royale game on an open world engine. I want a linear ninja gaiden like the second game. Blood and giblets flying everywhere in the most ridiculous overkill I have ever seen.
I enjoy smaller open world games like Sleeping Dogs, Persona 5, and Evil Within 2. The big ones usually have a lot of repetitive content.
Lol those are linear games, not open world.......same as Zelda ocarina of time, lot of open spaces but it was a linear game.......game events go in a order for you to be able to beat it......meaning u have to finish point A to do point B and this is a linear game Nothing wrong with liking linear games tho, it's the only way to make a story good
Wish they would make another Sleeping Dogs game. It feels like a forgotten IP at this point.
Linear games are so good when they do good stories or characters, I often find open worlds don't tend to have tight stories or well-written characters, or they have massive empty spaces and fill it with nothing or just give you the same boring fetch quests.
So basically stop making good games because they couldn't play them all... Yeah seems legit. GTFO!
Breath of the Wild just set the bar to new levels.. can't wait to see where the Open World genre gets to next. Best genre in gaming right now.
The only open world game in my top 10 last year was horizon. So I don't see that it's a problem. Next year year has days gone, red dead 2 and far cry 5 but they have totally different styles that it's fine.
Horizon a linear game, not a real open world, game events go from point A to point B until you finish all the events to get to the end of the game So you still need another game to do a real open world
Wrong. Horizon is an open - world game. Have you even played it? Smh...
WTF? Horizon IS open world and so is Sleeping Dogs. Your opinion is the wrong one.
Umm Horizon is OPEN WORLD. Either you didn't play the game or you really don't how open world works.
You can go pretty much anywhere as soon as you start the game in Horizon Zero Dawn, you can continue the story any time you feel like it or go off on a tangent and do other stuff like side quests or cauldrons or whatever.
He’s right. It’s “open world”. But gurilla obviously as there first open world game had no idea how to take advanatage of one. It essentially plays like a linear game. If you say otherwise you haven’t played it. There’s not a single reason for you to go off path. Besides perhaps the 4 cauldrons but again the map guides you too them
@Dante Going off the path gives you a lot of extra story that isn't directly tied to the main story arc. However, a lot of that story also enhances the main story arc by adding in more lore to the overall world. Sure, there is no reason to really go off and do all that other stuff, but it certainly isn't pointless busy work. There are side quests which have fully fleshed out stories that span through a better part of the full game. You can skip them, or finish them to completion. Maybe you just didn't realize that a lot of the stuff you were doing on the side was actually side quests, because it was integrated so well into the world. This is counter to most open world games where the side stuff you can do is mostly pointless and repetitive. Horizon also had some of these types of things as well, and the reason to do them was to get better gear, although again, it wasn't really necessary.
Horizon Zero Dawn is a pretend open world game. Zelda is probably the most open world and open world game can be, GTA V comes closest. @DanteVFenris666 Valid point
More linear games using unreal 4 please, sick of open world crap i have not finished one since Crackdown 1 lmao . Even Forza horizon is a bit much for me normal Forza all day.
I think you're thinking of Hellblade aren't you? That was a phenomenal game.
what does it matter as long as it's good?
we need more
finally the kids realized that open world is boring. i waited so long for this. we‘ve been openworld‘ing since forever. the epitome of boredom was nintendo in 2017 with their very lame excuse of an openworld without clue. so yeah. i‘m all in for leaving these kind of games behind,
Nintendo made 1 open world game.... at it blew all others away with its freedom design. You can do anything at any time even go beat the final boss
Yup, Zelda set the bar for the future.
I don't have a problem with open world games as long as the game is good. Good gameplay is the key here not whether a game is linear or open world.
Orrr maybe they can just release a wide range of games including open world games. Then gamers/consumers can decide what they want to spend their hard earned money on throughout the year without asking for a single format/genre of game to flood the market?
Nothing inherently wrong with open world games. There is plenty of room for both open world and linear, the important thing is that they're done well.
I'm definitely starting to feel that open world fatigue. Not every game needs to be open world
Half of the games out there don't even do a good open world, open world is nice when it's done well but it gets boring or overwhelming when it's done badly.
I'm not a big fan of open world games in general. I maybe find one every year or two that I enjoy, and feel like playing for an extensive amount of time. Not that I think one's I can't get into are bad, just not my thing, and I can usually recognize the one's that are good from an objective stand point. So, personally, I wouldn't say that the games need a break. If someone needs a break from them, that's understandable. They can be a time sink, and people's tastes can be fickle. No reason to remove them from the market completely though, as there are sure to be plenty of people who are ready for a new open world game.
Like it or not quite a few very anticipated open world games are going to be released. I dont understand the title of the article. You dont get to choose if the open world get a break this year. They will be there. You just choose if you fancy playing them, and thats too bad if you pass on the 2018 open world games.
Why? They are just starting to get really...really good. But sure we need linear games also. But we surely can have both...
Good comment. I like both kinds of games and there are many people that like both kinds of games, so of course they should continue to be made.
Agreed. Kinda getting tiered of the grind. I'm holding off until farcry and red dead
I think bad, over-opinionated writing is what really needs to take a break in 2018.
I'm not big on open worlds, but we have had some good ones lately, BoTW, HZD, Witcher 3, but we've also had some that were mediocre or just bad, e.g. FFXV, MGS5, No Man's Sky. Almost all of the favorite games were more linear and I do really miss them (I really enjoyed the Evil Within 2, I scavenged every little scrap of ammo, materials and power ups I could find). We need more balance rather go all out on open worlds or have a billion shooters like we did last gen.
Mgs5 is fun as hell
Choice is bad? I think the author should just play something else. I will gladly accept more games like Horizon Zero Dawn, Zelda BotW etc.
The whole open world concept seems to really detract a great deal from good character development and from the potential of the story. I'd take a linear game with fun gameplay and great story over open-world every time.
I think they need to more games like Red Faction Guerrilla or something along those lines where you can destroy everything. Just mindless fun.
Ok if they need a break. But then so do the 1 hour + overpriced walking sim's.
Open world games are here to stay and by the time they will get better. It's nice to have a variety of open world games, linear games and the other formats. Diversity makes the gaming experience solvent and interesting. Why cut off Open world when Horizon Zero went triumphant due to this model, the same could be said to Zelda on the Switch and Mario. I don't want to go back into a 5 hours 60 dollar games. Open world games adds replay value, experimentation and exploration providing all the good attributes found on linear games. If the industry throws a good mix of open world and linear games, there's no need moan about the existence of open world games.
I def. suffered from Open World Fatigue this year. The holiday season alone I picked up AC: Origins, Ghost Recon Wildlands, and finished the Horizon DLC, but I had the most fun running through the Uncharted Lost Legacy DLC, even though the bulk of it was "open-world"
I like open world games. They just need to make the side missions interesting/rewarding.The only downside with these types of games I tend to forget the plot and the characters in the main/story questlines because I do them after I've complete most if not all of the side missions that become available. By them I get back to the main missions, I've totally forgot who the characters are or what happened weeks ago when I played the previous story mission.
That's my number one reason why I don't really like open world games as a general rule. I tend to like completing stuff, particularly if the game is fun, and I do find a lot of the better games to be fun to play. So, I tend to go off on all the tangents, sometimes leaving the main story for days while I do what in a lot of open world games isn't all that interesting stuff(fetch quests/kill so many of things), which usually resemble the bulk of MMO style grind quest. I like the way H:ZD was structured, because most of the side stuff was actually tied into the overall lore of the world, and had it's own story arcs which were interesting, and not just shallowly written pretense to give a reason for them to exist in the first place. I'm sure there are other games out there that do it well, but I don't play a lot of them anymore so I couldn't really list them.
I just wish open world games had the option from the start to have "streamline mode" where they take the high points and make it a 12 hour game you can finish and not put in your wish to beat one day backlog.
No they don't
I agree. In the past few years i've delved into continuous amounts of it, not all are bad but the busy work is always there no matter what with the exception of The Witcher 3 and Horizon Zero Dawn. But damn this sandbox gaming needs to be pulled back a tad. I've had more fun playing Rocket League, TLOU and Nioh than i have open world games in the past several years.
Nobody is forcing you to play them. I like open world games and hope they continue
I strongly disagree, they're a good opportunity to explore more of a world than only a main story, it could have benefited to a game like 1886. But what open world games need to get better at is the main story line. I liked Horizon (and how some side missions tied to the main), Far Cry 4, but like some of the Assassin's Creed games I could barely tell what the game was about, Watch Dogs 2 was okay. The Arkham games are a great template for a mix great main / side missions for an open world, it really makes you want to complete it all.
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