Senior Producer of Horizon Zero Dawn says Guerrilla Games won't be revealing story details about the game, believing players "should experience it for themselves."
I agree.I dont want them to give us all the details.I wanna figure it out all by myself.Makes the story all that more inttriguing IMO
well said. cant wait to just waste countless hours exploring and upgrading
Same here...I typically don't dig open worlds & RPGs these days because the stories always seem like such an afterthought & it's always focused on the same variety of Tolkien-esque fantasy settings. Horizon has already got its hooks in me with its lore based on the little that we know, and if the world is as unique & intriguing as it's presented itself, I could definitely see myself going in hard for this one. The variety of location types is big for me too & seeing the most recent trailer for Horizon was great, the icy hills & the low grass lands, the changes in weather & season...these are the kinds of things that create environmental variety in a genre typically bereft of it.
I feel the same way, the potential for variety in everything within Horizon's world seems enormous and sinking my teeth into that has the potential to really draw me in. The moment to moment gameplay shown so far seems as appealing as some of the best 3rd person titles, it seems to have learned a lot from the best in that area and the systems in the game seem to make that work wherever the player is. I'm hoping to see caves with great depths and things to discover, along with old skyscrapers ravaged by time and with lots more mysteries to unravel outside of the core secrets of what happened to The Old Ones and how The Machines came to be a part of the world.
It was hard to refrain from watching MGSV trailers and screenshots. I prefer this but a game like this still deserves some sort of marketing. Anyone who's played Killzone can realize the potential that Guerrilla has.
I hope they hold back details as much as possible, but still show enough to hype the game to consumers. I like how they did not torture us with a trailer, then wait 6 months to a year for gameplay. I liked that it was the first thing they showed. Complete surprise. I also liked how Fallout 4 waited to be announced and now it's almost here. When a game is shown far too early and so much of it is shown, it makes me lose interest. Thats why I no longer care for MGS or FF15. Even Uncharted 3 showed too much before release. The Cruise ship, the cargo plane, the chateau, and more levels. Then by the time it came out there was less surprise than there would have been if they held all of that information back. They could have just shown firefights and left all of the set pieces out of the trailers or demonstrations. How is my jaw supposed to fall to the floor when playing the game if I saw that scene before I ever even had the game in my hands. Thats why I hope they keep as much under wraps as possible for both Horizon and Uncharted.
Totally agree with you...the cg cinematic trend for game reveals just needs to stop. We are finally in an age where the games themselves are capable of jaw dropping showings by solely utilizing gameplay. The cg trailers are an utterly pointless waste of resources & time. Show us gameplay or show us nothing at all, at the very least for new ips that are unknown commodities. I'm hoping we get one solid 2 minute story/gameplay trailer for Uc4 at PSX that shows quick cuts of a couple environments, but beyond that I'm absolutely with you. Uc2 was absolutely mindblowing for me because I went into it sight unseen aside from a small section of the train sequence. UC3 was less so because I watched every morsel of footage prior to release. We've seen a solid half hour of UC4 and it was evenly split between pure combat/traversal & huge set piece. I think that's more than enough to get gamers invested, just give us that hype trailer that whets our appetite once again & leaves us starving for the physical release, and let the full game do the talking.
"I hope they hold back details as much as possible, but still show enough to hype the game to consumers." I think this is exactly what they will do. No one wants key story elements spoiled. And you can do this while showing footage and giving details about gameplay.
IMO Guerrilla should focus on showing off the gameplay features, like variety of ways you can take down the machines, how the RPG elements work, the weather, time transitions, some core characters (like who Aloy's friend is, maybe her Dad or some father like figure/friend to her). If they focus on the gameplay side of things and perhaps showing the odd new machine or natural wildlife and hunting for food. Guerrilla can definitely show off some people that Aloy interacts with in her travels, as long they don't show what the secrets are or that doesn't lead to reveal some big secrets. New stuff and how stuff works in the game, along the gameplay lines and stuff that fills the world there's probably ample amounts of that stuff for Guerrilla to let rip on new details at the next major Western conference or both. I'd definitely like to discover the major story stuff out as I play the game, Guerrilla seems to understand that's what most people want too.
I agree with non disclosure. but I hope they don't end up with a game having too much in common with Scale Bound or vice versa. Would like them to remain unique
Me, Personally, I wouldn't mind the extra details. By the gameplay, it doesn't seem like it matters either way........it's a bonafide "buy".
Good, wait till next E3 and just hit the grandslam!
I hope they release it during Spring or Summer drought April-July.
well, right now, for "spring" there is already UC4, dark souls3, doom4 and mafia3 - I'd hope for july-august......hey, it's a day1 purchase regardless!
I think Sony will save Horizon and Last Guardian for Holiday 2016. Ratchet & Clank, Street Fighter V, No Man’s Sky, and Uncharted 4 will fill out Spring - Summer 2016.
Nah... it needs to release in the fall.. Let Uncharted 4, Ratchet & Clank and many others take the Spring/Summer.
Agreed! Need to be blown away again, I like surprises!
UC4, doom, dark souls 3, mafia3, deus ex human revolution, for spring.. plenty to play.
Fine with me, I'm still drooling at the robot dinos
That's what fallout 4 is doing :) Which is great imo
2016 is gonna be awesome!!!!
*Nah... it needs to release in the fall.. I dont think that's a good idea especially with a new IP.Due to all the yearly releases that get releasd around that time.It would be bad.
Thats fine with me. It was already impressive enough. Lets see how epic they can possibly make this game.
So whats the expected release for this game? I think i have to agree with what i been seeing and its probably holiday/very late 2016.
Agree. The fact they showed gameplay this early is enough fir me to trust them when they say this.
Exactly, it's a shame that this day & age games are no longer being revealed with actual gameplay. Cinematic trailers and cg cutscenes are just useless for my tastes, especially with a new ip. Really just a waste of funds & time. If you are a new ip, give us an actual reason to get behind your idea, not just a vague promise of something resembling a game releasing at some point in the future.
^THIS! ALL OF THIS!
sounds like lack of faith in their own game
Its not lack of faith. They just don't want to spoil it.
Sounds more like faithful wishing on your end.
You should get your ears checked.
You do know that they released an actual gameplay that left many speechless in E3 this year right?.
Sounds like a lack of thought in your own comment.
As they should, I hope that the experience is extremely new to me as soon as I start up the game. Too many developers show off huge portions of their game, I mean, it drums up excitement, but at the cost of losing it when the player actually experiences that portion of the game. Uncharted 4 for example, I am extremely psyched to play it, but that E3 demo and the demo before that are about a combined half hour long. Out of a 10-12 hour game, that's a good 4-5% of the game that you already know is going to happen. I understand the need for showing, but appreciate the studio's choice to withhold info. Hopefully it's for positive reasons (which I suspect), and not hiding poor quality.
Do what you do GG I'll be ready to go once you hit the awesome that will be Horizon. Me and PS4 will ready for some dino action.
I agree with the decision less is more for this game.
Love when this happens. I remeber how much I wanted more trailers and gameplay when God of War 3 was coming out and liked it so much more when it finally came out because pretty much everything was a surprise.
Good, too many studios are guilty of releasing TOO much information that it spoils the game. I'd rather they hold all the cards to their chest and give very limited demos and give us the chance to discover everything. It's just as bad when movies show 90% of all the action sequences in the trailers so you go to the film knowing what's going to happen. That's why for movies I watch the first two trailers or so and than cut myself off.
Good to hear. No need to give away too much info.
This game is going to be so good.....I hope
Good. Sick of these companies releasing everything about a game before it ships.
The game doesn't really interest me, it doesn't seem likes its going to have anything to shock me or many characters to develop. She seems like the generic over enthusiastic character, kind of like Lara Croft with Nathan Drakes attitude. But hey its a pretty cool looking game and I'll probably enjoy it anyway.
Where did you get that read from? I haven't even heard her crack a proper joke, there's nothing like Drake about her. All I have seen is a woman who is a strong warrior that has a strong love for nature & wildlife. It's not meant to shock, it's a more realistic & natural approach to character building it seems to me. At this point we haven't seen much but games don't need a litany of half formed characters, just a handful of fully formed ones will suffice. Seems like we will have Alloy & whatever kind of tribe she runs with, along with potential human antagonists. I get a strong neo Native American vibe from this game, done in a respectful & interesting manner, that alone is able to differentiate it from the cavalcade of soldier grunts, happy go lucky adventurous types & fantasy elves and witches that we typically see in games today. It may not be fore you but we should hold off on criticizing these characters until we see more, and we should try to fully understand what we are seeing here...to each his own but I just don't see the Lara Croft via Nathan Drake comparison whatsoever.
only a good thing
I like that
I love that, i feel they've revealed far too much in the SOMA trailers/demos. Horizon Zero Dawn impresses on every level, this has the chance to be a transcendent game. I think Horizon is going to be special in the same way that a Fallout 3 or a Half Life was special.
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