Thunderbolt writes: "Mario and Zelda I can understand, but the hype that surrounds Mario Kart astounds me. I only experienced brief encounters with the original and N64 versions at birthday parties, because I followed the cool gang and bought a Mega Drive, followed by a Dreamcast and PlayStation. Whilst friends were drifting through Bowser's Castle, I was hacking it around Laguna Seca in a second hand Primera with a turbo charger gaffa taped to the bonnet, courtesy of Gran Turismo. My first proper ownership of a Mario Kart title would be Double Dash, which more than fulfilled at parties but to me seemed criminally short in single player. How could people like something this shallow?
I had reservations about how Mario Kart would work on the Wii. Nintendo still seems to want an online service to be run like Soviet Russia where interaction is at an absolute minimum - do your work and then get the hell out of their sight."
-Looks as lush and vibrant as ever
-Online offers oodles of multiplayer tomfoolery
-Wii Wheel complements the course design
-Wide tracks make races alot easier
-Local multiplayer suffers thanks to wide courses and AI bullies
-Feels dumbed down to accomodate Wii Wheel
-Races not as wild and wacky as hoped, much less carnage