The PlayStation 4 has been so carefully designed that developers won't find a performance bottleneck, Michiel Van Der Leeuw, technical director at Guerrilla Games, has told Edge.
Today just got interesting.
I just want to add still NO developer has said anything negative about the PS4, Sony owned or not. Crazy, considering what some of them had to say about the PS3.
i know.. sooner or later a PC addict might come and start babbling "we already are playing in such graphics". all i wanna say is - i want PS4 because of the exclusives games. since PS4 is more powerful than PS3, i want to play GOW in super graphics. i want to play Killzone in super graphics. i want to play other great PS exclusives in super graphics. if i wanted to play any third party game, i would have upgraded my PC. thank you.
Im just happy about the extra gigs of RAM. Now instead of only 3 Operations maps, we should at least get 10 or 12 at launch, with customizable guns and upgrades to skills, ect, ect,,
No bottlenecks is huge. That would mean that all of the power is accessible. That's a tremendous advantage, if true. With PCs, there is almost always a bottleneck (unless you have an uber-rig). Whether it's RAM speed, CPU, GPU, whatever. If the PS4 is designed so that no individual part limits the others, then the system is wide open for awesome. I can't wait to see what Sony brings us.
The problem now lies in the fact that if a game under preforms then its obviously the devs fault. They might actually be backing themselves into a corner.
Nix. spot on, its been those exclusives that have slowed my pc gaming down. There are no doubtably great games on the pc but im happier with the consoles in most genres. I'm still a huge point and click adventure gamer though. The lucas arts closure was saddening for me even though they'd done nothing for the genre of late. I had to dig up some old games. Sad
no bottlenecks is crazy designing. they would be the first to actually pull something like this off..
actually some have. Crytek is the first one to come to mind. @Nix whats the point of bringing that up. PC gamers like pc exclusives too, why bring that up?
"It was a very conscious effort to make sure that – with the speed of the memory, the amount of compute units, the speed of the hard drive – there would not be any bottlenecks...there was just discussion after discussion trying to find a bottleneck. Take a look at this design; try to find the bottleneck." smart of them, the PS4 should be more than the sum of it's parts.
For now, of course, lets see in a couple of years, at least we all know it's not going to be like the PS3 in the sense of that it'd be able to catch up with anything "new" as in apps and stuff like that...
You mean the lower-mid range GPU that can't even run 1080p 60fps even now? Battlefield 4 isn't running at 1080p 60fps. The GPU is already a bottleneck.
Why even bring up PC? A good PC will still be easily faster than PS4 on multiplatform games despite there being claims of 'no bottlenecks' from a Sony dev whose goal is also to hype the machine. Would it cost more initially? Probably. Would it be faster? Don't believe anyone who says one wouldn't. PS4 exclusive games are what matters most. But it makes me sigh when I hear people say 'I just want Killzone and God of War with more uber graphics' Really? Don't you think there should be more innovative and fresher things to hope for than the exact same games we have been playing for ages now just with better visuals? I hope for more.
I'm more impressed that there are people here that truly believe in no hardware bottlenecks.... it's up there with unicorns crapping rainbows in madison square garden. That ps4 koolaid seems to throw logic out the window
"No bottlenecks" is not equal to "no performance limitations". It is easy to realize that the PS4 won't be held back by drive performance, memory, CPU, and GPU. It is easy to realize that the entire platform is open to be used to its max specifications. This doesn't mean it's invincible...just that the available performance is, indeed, available.
This is what happens when you listen to people though and then make changes based on those things you listened to. Instead of giving us just enough to make us happy they are giving us everything we've wanted in a console. It sells itself really where as Microsoft is going to have to sell the 720 because of all the extra BS that comes attached with it.
Yeah, talk about learning from your mistakes and taking constructive criticism to heart. Kudos Sony.
@nix Sad truth is that the PS4 is still not doing 60 FPS at 1080p and yes there are games that look the same or better on PC and can do [email protected], how come Killzone is running at 30 FPS? i mean i used to play BFBC2 at 30 FPS it was horrible, they are either lying or terrible developers if they can't make the game run at 60 FPS with those specs. I know i will get a bazillion of disagree for saying that but is the truth, ill probably end up buying the PS4 but that doesn't avoid the fact the "Next Gen" Consoles can't do [email protected] yet it just wrong especially for a First person shooter. @KurianOfBorg Where did you get that info? BF4 trailer was running [email protected] with 2 7990 and that was confirm by AMD and DICE, 3k is a lot to take on, so idk where you are getting this info since BF4 was shown with AMD hardware only and a ridiculous resolution. http://m.computerandvideoga... http://www.anandtech.com/sh...
@papashango. That was hilarious.. Is good that Sony is taking a well grounded aproach for the ps4 tho
The fact the ps4 wont be running 60 fps games at launch? Ehh kinda sad don't you think? Fan boys can't live with or without them?
@nix there are plenty of exclusives titles on the PC as well. Just saying.
@Tr10wn Um...Thats the PC version of BF4 running on a 7990. The PS4 version still runs at 720p.
Not to rain on your parade, but developers usually say these things after their product failed. Makes no sense to go out 6 months before release of PS4 and their product, and say "This sucks"........
-And so it' begins... E3 I think will be were we will get to see just how good PS4 will be.. I think a lot of games that were not ready for the press show - will be showing what they are working on at E3 - So we should get a really good look at just what the PS4 will be able to do... I think it's safe to say if your not at E3 with your PS4 game then it's likely your title is not coming out no were near the launch of PS4, -because anything coming out around launch would be far enough along to show something at E3 So E3 this year is probably going to be one hell of a showing... Can't wait. .____........___... .____||......||.......|___|| ||.........___||............ ||
Sony games been ready for over a year its called saving amunition for e3..
I am seriously thinking of going as well. Does anyone know if the press conferences would be opened to the public? I want to be there when they unveil more info on the PS4; how it looks like and its games. Thinking of taking a road trip from the Silicon Valley down to E3, that would be sweet if possible for the public.
yawn, bottleneck is being stuck with old and outdated hardware from the getgo. Thus holding back technology in gaming for half a decade; if not more. Thats the bottleneck with all consoles.
PC gamers being theives held back PC gaming, not consoles. Why would anyone invest highly in something people are just gonna steal?
Consoles will always produce better visuals per transistor, and thanks to consoles, developers can target a static hardware and can optimize their routines to death. So for gaming, instead of sheer power that nobody can use to full extent because of many PC's with gazillion different setups, you have a set piece of hardware that you can extract every ounce. I don't see anything wrong with that. Edit: Here's Unity statistics- Take a look at PC's with 4 cores->%23. Rest is dual core (negligible amount with more than 4 cores). Windows XP is still very popular. No Direct X 10 on XP! How about that for holding back technology? Anybody who blames consoles for holding gaming back is not able to see the picture clearly, that picture tells us how great segmentation the PC hardware setups have.
Gaming would be nothing if it weren't for consoles. Millions more own a console than PC and that itself motivates devs to produce games as they do. If there were no consoles then you wouldn't see half of the great games that you see today. You should be grateful.
@MariaHelFutura "EA is making more from PC than PS3" "Xbox 360 led the pack, bringing EA $292 million in the past three months. That compared favorably to the PS3 which did $267 million for the firm. But the PC platform actually managed to outperform Sony's console with $276 million." Links: http://www.computerandvideo... http://www.examiner.com/art... http://www.pcgamer.com/2012... what say u now? Tell GG and thief devs to get their games over 30fps in 2013 - 2014 please. also I am getting ps4 so I am not a hater just spitting facts. Can't wait to see how ps4 holds against ddr4 ram and gddr6 next year! Should be interesting. I think that is ps5 tech? http://computerstories.net/...
Hesido, unity stats is a stupid slanted way to look at games hardware. Unity is designed for just in browser games etc, casual stuff not really core games. At least look at the hardware surveys of something like Steam, which is a app that PC gamers use a lot, instead of some niche software most PC gamers I know don't even have installed. Steam users on Windows Vista (DX11 capable OS) or higher: 89 percent!! Number of 4 or more core machines: 42 percent. The fact that the 8 core (tiny tablet cores versus huge desktop cores) in PS4 is no faster than a decent desktop dual core seemingly escapes you. And as for MariaHelFutura talking about PC gamers being thieves, I shake my head when you see again the number of genuine users on steam who buy and play their games. Don't shove everyone into the same pigeon hole. Finally "Gaming would be nothing if it weren't for consoles" This is a joke right? You do realise that games were first made on computers and personal computers? It was decades after this before anything resembling a dedicated games console arrived. You do realise that most everything from the USB and Ethernet ports on a modern console, up to the hard drive, the processor technology, the memory, the wireless technologies i.e virtually EVERYTHING inside the machine was developed for PC or PC gamers??? Let alone the internet connected networks (what do you think the PSN or XBL servers are? Consoles? LOL) and protocols, the video streaming codecs the audio codecs and hardware...I could go on and on...lol Do you even realise how PC gamer demand pushes forward graphics processing technology at a rate consoles alone wouldn't possibly sustain? Obviously not. You take away PC from games consoles and you would still be playing ball in a cup instead of waiting for a games console (PS4) that everyone admits is basically just a modest fixed platform PC! Sigh.
Here's a question I hope you answer. PM me if you have to. Would you buy a $1000 PS4 that gets so hot it needs tons of cooling which results in it being extremely loud........ ...or would you buy a $400 PS4 that is low-power and high performance, whisper quiet and games look the same as most $1000 PCs?
sounds like N4G. Only the few, the minority actually know what they are talking about on N4G. The rest are patriotic fanboys blinded with bias. End of the day, PC gaming is always pushing limits for exclusives not ports; Graphically I mean. Where you have consoles that basically hold back the industry graphically, because they make the game for the consoles, then port to smaller markets (IE PC). Consoles are bad for technology advancement because of the gen to gen stagnation in graphics. This is simple logic, really doesnt take much thinking to realize this after four gens of consoles. /get real people. A $650 dollar console when its released is actually a ripoff considering what kind of PC that can build you. Consoles = for the poor PC = for the quality minded gamer