Capcom announces new game engine - called Panta Rhei - for next-generation platforms
DSOgaming writes: "The Japanese company has showcased a game that will be powered by it - called deep down - and you can find some screenshots of it below.."
(Capcom, Deep Down, PC, PS4, Xbox One)
Even though I'm not a huge fan of Capcom after some of the crap they pulled this gen, this video really impressed me. I liked the feel of it. Reminded me greatly of things like Demon's Souls. Deep Down COULD be a great dungeon crawler where you can give your gear to friends if you struggle with a boss or something. Looks interesting.
I don't think that was real gameplay. The hud looked fake and overlayed rather then a real one(and the way the camera moved was way to cinematic for gameplay).
I think they just used the engine to render a cool video and then put the HUD on it. It looked good but I can imagine the game looking and controlling the way it showed. It would be impractical to have such cinematic camera angles unless the game is nothing but a massive quick time event.
As Reibooi said, it seems much more likely its some serious HQ in-engine footage more than anything. 'Some' of it looks like it could be in game assets but the action itself just looks way too controlled to be real gameplay (the fire especially... when 'striking' the shield it is too perfect for any game even if the PS4 could somehow run everything else as real time gameplay).
I definitely want to know where they're taking this though as whatever the footage was the video was incredible and looked like my type of game setting.
Other than that I was actually thinking about how cool a modern take on Dragon's Lair would be as the video's inconsistencies (or at least cinematic flair... the mix of slow motion, 'real' time, and fast paced action) sort of gave me the idea. I'm not saying I expect it or would even prefer it but after Reibooi's comment not afraid to admit it at least ;)
Panta Rhei was the game engine capcom have made for next gen, the games working title was Deep Down, nice to see this writer was paying attention..... Not
I was going crazy when I saw this, because I remember watching this on Youtube a few months back. Now I figure out that it was actually a PS4 running it in real time.
Now THAT has got to be CGI! I really didn't get how people could be so easily impressed with the lackluster looking new Killzone, but this game holy crap, it's so far beyond Skyrim it's not even funny. I will be truly impressed if this isn't CGI.
@Nitex What's the purpose of showing a new engine running on nextgen hardware if u were just showing pre-renderings? THIS IS FROM REAL-TIME RENDERED FOOTAGE...meaning this is what the game will look like on PS4!
I was getting the dogma vibe too.Infact, if i didn't enjoy DD so much i would have absolutely zero faith in Capcom.Heres hoping it's PS4's Dragons dogma, eh.
At one point, I thought it was a new Dragons Dogma. Looked like it drew inspiration from it. Lets see what Capcom do, and hopefully, they pull their act together regarding DLC too.
Some parts looked like it was in game with little item menus on the side and such.
Still..looked awesome.
Mature looking characters with a BEAUTIFUL engine. Take my money!
What? It's capcom.
"Demon's Soul"
that is all that came to mind in the trailer.....
that and
"stealing DLC off there own fans, and other developers ideas"
I dunno, it stood out to me for some reason. Game looks great though.
8gb ddr5!!!!! RAM
I think they just used the engine to render a cool video and then put the HUD on it. It looked good but I can imagine the game looking and controlling the way it showed. It would be impractical to have such cinematic camera angles unless the game is nothing but a massive quick time event.
I definitely want to know where they're taking this though as whatever the footage was the video was incredible and looked like my type of game setting.
Other than that I was actually thinking about how cool a modern take on Dragon's Lair would be as the video's inconsistencies (or at least cinematic flair... the mix of slow motion, 'real' time, and fast paced action) sort of gave me the idea. I'm not saying I expect it or would even prefer it but after Reibooi's comment not afraid to admit it at least ;)