Slitherine Software has announced Commander: Napoleon at War, the second game in the Commander series, which is in development by Commander: Europe at War's original developer Firepower Entertainment and historical games developer The Lordz Games Studio. Both studios are working under the Kameleon Project umbrella.
Commander: Napoleon At War will feature 8 campaigns starting from Napoleons assault on Austria in 1805 up to the 100 days campaign ending at Waterloo in 1815, a huge detailed map covering all of Europe, a dynamic weather system, 12 different units types, historic commanders (Ney, Blucher, Wellington), as well as multiplayer via LAN, hot seat, PBEM and Internet.
Check full article for details - the press release and four screens have been added on GamersHell.
It's easy to pick on the French. It's been, what, nearly a couple of hundred years since the French military saw any real glory? A similar thing can be said about turn-based strategy games, whose glory days seem like a lifetime ago. Both get a bit of redemption with Commander: Napoleon at War, a turn-based strategy game starring the French military during the height of Napoleon's empire.
Turn back the clock to the early 19th century. Napoleon is leading his armies all over Europe against a changing coalition of European countries, including at times Russia, England, Prussia, Austria, and Portugal. You play as either the leader of the French or the Coalition in a turn-based quest for conquest.
Freeverse has announced the release of Commander: Napoleon at War for the Mac, the second in the Commander line from the strategy captains at Firepower Entertainment and Slitherine Software.
This installment of the Commander series places the player at the brink of war in the Napoleonic era. Re-write history with the same outstanding gameplay mechanics as Commander: Europe at War, but in a new dynamic setting, complete with amazing graphics and compelling campaigns.
In addition to the same seamless performance you've come to expect from this high level turn-based series, new features include a deeper combat system, detailed victory conditions, looting, razing, vassal states, and much more! Will you lead Napoleon's France to an empire of infamy, or emerge as the victor to quell his ambition?
AVault:
"I really felt conflicted after playing this game for two weeks. If it were priced at $39.99, it would have easily earned a better rating. Commander: Napoleon at War has many good things going for it, but most strategy gamers can probably find something better on which to spend their money."