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Hands-On Preview: Dead Space 3 - Electronic Theatre

The player is introduced to the videogame’s mechanics by way of force, with the slicing of Clarke’s Plasma Cutter dismembering in a familiar fashion and the close combat being the same sluggish and inaccurate combination of punching and stomping that has always been part of the Dead Space experience. However, the player is now equipped with am evasive roll manoeuvre as well as the ability to crouch. While there was no demand for this later addition in the preview build such an inclusion does spark fears of cover-based combat; something for which Dead Space has not become famous, and arguably doesn’t need.

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electronictheatre.co.uk
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