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Submitted by Tyrus_91 720d ago | opinion piece

How Dishonored's nonlethal options remind us to think before we kill

Nathan Misa of MMGN.com discusses his appreciation for Dishonored's non-lethal approaches in tackling the violent and chaotic world of Dunwall, where, at first glance, a knife would better solve every in-game problem. (Dishonored, PC, PS3, Xbox 360)

WeskerChildReborned  +   720d ago
I might just go back and play it without killing people, that would be hard but it's worth the challenge.
majiebeast  +   720d ago
I just started killing everything after a certain event late in the game even killed Samuel, before that i tried not to kill anything.

@Irish
Yeah true.
#2 (Edited 720d ago ) | Agree(0) | Disagree(0) | Report | Reply
Irishguy95  +   720d ago
It's so much funner utilizing the killing tools one has in the game
xBigxBossx  +   720d ago
I did one play through all kills and one play though non-lethal. It's much more in depth going non lethal! Def try it if you haven't yet
Azurite  +   720d ago
That's how I roll in Thief, hope to see the option in more games in the future.
r21  +   720d ago
Thats how I played non lethal, thinking that the guards were all just under the corrupt. Being a hidden non lethal assassin is one tough job.

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