How do 343 get on with their first original Halo game?
Here is a snippet:
"Halo games have always had ‘different’ combat, and despite some other aspects drawing on Call of Duty, the core combat remains very different to the majority of shooters. After a few years without a proper Halo game, it was actually quite disconcerting really to have this sense of openness and choice to the combat mechanics. Even the lack of a constant objective marker, someone to follow, or a huge squad around me left me feeling alone, lost, and more than a little scared. But these aren’t bad points..." 90/100