"In having to expand the scope of the bio-terrorism outbreak the studio's had to employ Hollywood thriller tropes that are the weakest part of the whole package. Thankfully the personal stories still resonate - how could they not? We've been with these characters for fifteen years now - and the player-created moments will be what we'll be talking about for months to come.
And this, just a play of the standard campaign on single player. Without touching upon the multiple modes and alternate scenarios that are built into this monster of a game. We're now genuinely excited to see the final game and if the studio can hit the heights they're aiming for. Whether they succeed or fall just short, the message is clear: Paul W.S Anderson, this is how you do a zombie apocalypse on a global scale."