DSOGaming writes: "Crytek’s nanosuit FPS appeared on the PC in 2007. Although it was a graphical masterpiece and was criticized by some PC gamers for its system requirements, it was profidable and made the company realize that it had something good on its hands. But did you know that Crytek was also developing – back in 2008 – a game that looked similar Naughty Dog’s The Last Of Us?"
Obvious typo that wasn't fixed since I was away. It's profitable, not profidable