With The Dark Knight Rises reigning supreme at cinemas and Rocksteady looking to complete their own great Caped Crusader trilogy in the world of gaming, Jacques Voller suggests five must-have features for Arkham City’s successor.
(Batman: Arkham Asylum, Batman: Arkham City, Culture, PC, PS3, Rocksteady, Xbox 360)
The whole of gotham would be amazing but I'm not sure about vehicles, I can't help but think they might take away from the gameplay abit but who knows, if anyone can do it right, Rocksteady can so we will see
Vehicles would be awesome if done right. Look how good the old Spiderman was when you could sling around the whole city. That's just how he got around.
I would love free-roaming Batvehicles, but if it had linear vehicle segments I wouldn't mind, as long as they were done well. One of my favorite things about the underrated Batman Begins VG tie-in was Criterion's Burnout-esque Batmobile sequences!
Also Arkham City had plenty of Easter Eggs that pointed at Scarecrow being set up as the series next main villain.
I agree with the vehicles, batman doesn't normally get around with a grappling hook anyway...maybe as a top-down view ala' classic spy hunter or the 1st two grand theft autos.
I disagree on the batcave for gadgets as it would get pretty annoying to have to go across town just to upgrade something... And he said it was missing from both games which isn't true since it was indeed in the 1st game.
Villains; there are plenty to choose from outside of the joker, although i do think they should hint around him being alive a little more in the 3rd game, maybe even have him as a secret boss battle at the end of the 3rd.
Superman would not fit in this setting, but i would like to see robin or nightwing in a more prominant role, or maybe introduce a new batgirl...
I really don't think this game needs a multiplayer mode but if they do add one then i would think they would have dc heroes as cameos within the game and playable in multiplayer, cause having people play as batman or robin while everyone else gets to choose from various villains would get boring fast.
Gotham, with a non-scripted Gang-War for control over Jokers Territory, with his men associating themselves with the likes of Two-Face and Penguin following (SPOILER) Joker's demise in the concluding mission of Arkham City. One major thing that needs to be severely reviewed is the games writing style, the "Side-Missions" where insultingly poorly written, lasting brutally short times and lacking any immersion and characterisation. Bring in Brian Azzerello, his work on "Joker" was some of the grittiest, immersive writing revolving around Batmans universe, and, more importantly, was thriving with characterisation. Have more interesting and expansive side-missions such as protecting Harley who has become targeted due to her carrying the spawn of Joker.
Also, I'd like to see Gotham inhabited with civilians, showing varying emotions towards Batman due to the medias reputation of his actions. I wouldn't want to see the likes of Superman, Wonder Woman or Flash as I believe Batman to suit a grounded, realistic depiction, regardless of my love for his fellow Justice League associates in comics.
Vehicles would be an intriguing implementation, but, only if handled correctly. I believe access to the bat mobile should be restricted to particular missions allowing for Rocksteady to create some truly astonishing set piece moments. However, I do believe a Just Cause style "Stunt Jump" between civillian vehicles would be interesting for traversing a city as large as Gotham.
Example of Brian Azzarello's interpretations of Batman characters:
I want REAL DLC no more extra challenges. REAL STORY DLC. I wanna be able to robin and Nightwing in Gothaam. I wanna see Jason Todd be a villian. Bring every villian back and more.
Buh, no multiplayer and no other DC heroes. Keep this series fully in the Batman universe. They already let us know that Metropolis exists with Talia's line in AC. If I see Superman come down and save the day or some shit I'm going to punch my tv.
Also Arkham City had plenty of Easter Eggs that pointed at Scarecrow being set up as the series next main villain.
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Full city and the ability to maybe do some Bruce Wayne stealth like missions would be great.
I disagree on the batcave for gadgets as it would get pretty annoying to have to go across town just to upgrade something... And he said it was missing from both games which isn't true since it was indeed in the 1st game.
Villains; there are plenty to choose from outside of the joker, although i do think they should hint around him being alive a little more in the 3rd game, maybe even have him as a secret boss battle at the end of the 3rd.
Superman would not fit in this setting, but i would like to see robin or nightwing in a more prominant role, or maybe introduce a new batgirl...
I really don't think this game needs a multiplayer mode but if they do add one then i would think they would have dc heroes as cameos within the game and playable in multiplayer, cause having people play as batman or robin while everyone else gets to choose from various villains would get boring fast.
Also, I'd like to see Gotham inhabited with civilians, showing varying emotions towards Batman due to the medias reputation of his actions. I wouldn't want to see the likes of Superman, Wonder Woman or Flash as I believe Batman to suit a grounded, realistic depiction, regardless of my love for his fellow Justice League associates in comics.
Vehicles would be an intriguing implementation, but, only if handled correctly. I believe access to the bat mobile should be restricted to particular missions allowing for Rocksteady to create some truly astonishing set piece moments. However, I do believe a Just Cause style "Stunt Jump" between civillian vehicles would be interesting for traversing a city as large as Gotham.
Example of Brian Azzarello's interpretations of Batman characters:
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